GTA database
GTA 5 SUVs list
Every suv vehicle in GTA V, 51 in all, with the spawn name to use in FiveM and the hash. Open one for its handling, factory colours and spawn code.
Aleutianaleutian
Astronastron
Astron Customastron2
Ballerballer
Ballerballer2
Baller LEballer3
Baller LE (Armored)baller5
Baller LE LWBballer4
Baller LE LWB (Armored)baller6
Baller STballer7
Baller ST-Dballer8
BeeJay XLbjxl
Castigatorcastigator
Cavalcadecavalcade
Cavalcadecavalcade2
Cavalcade XLcavalcade3
Contendercontender
Doradodorado
Dubstadubsta
Dubstadubsta2
E-Strideestride
Everon RSeveron3
FQ 2fq2
Grangergranger
Granger 3600LXgranger2
Gresleygresley
Habanerohabanero
Huntley Shuntley
I-Wageniwagen
Issi Rallyissi8
Jubileejubilee
Landstalkerlandstalker
Landstalker XLlandstalker2
Mesamesa
Mesamesa2
Novaknovak
Patriotpatriot
Patriot Stretchpatriot2
Radiusradi
Rebla GTSrebla
Rocotorocoto
Seminoleseminole
Seminole Frontierseminole2
Serranoserrano
Squaddiesquaddie
Torostoros
Vivanitevivanite
Wardenwarden
Woodlanderwoodlander
XLSxls
XLS (Armored)xls2
Questions
How do I spawn one of these suvs in FiveM?
Use the spawn name with RequestModel and CreateVehicle, or type it into a vehicle spawner such as vMenu or txAdmin. Each vehicle page has the spawn name, the hash and ready-to-copy Lua, for example Aleutian is aleutian.
What is the difference between the hash, the int32 hash and the hex hash?
They are the same number: the joaat hash of the spawn name, written unsigned, as a signed 32-bit integer (what many scripts print) and in hexadecimal. Any of them works where a model hash is expected.
Where does this list come from?
It is read straight from the game files (vehicles.meta, handling.meta and carvariations of the base game and every DLC pack), so the spawn names match what FiveM spawns. The pictures are our own renders.
